SYSTEM ONLINE

We make things. Probably too many things.

Paris Industries is an independent creative operation spanning software, games, music, automotive projects, media, publishing, experiments, and whatever seems interesting next.

ORGANIZATIONAL STRUCTURE

Divisions

3 ACTIVE UNITS

Three public-facing departments. Nine employees. An organizational structure of completely reasonable proportions.

INTERNAL DIRECTORY // PUBLIC ACCESS
LIVE CORPORATE TELEMETRY

Current Status

DATA CURRENT // MANAGEMENT STILL AWAKE
PARIS INDUSTRIES OPERATIONS REGISTRY PUBLIC RELEASE RECORD // VERIFIED
PUBLIC OPERATIONS

Publicly Released Operations

4 RECORDS
PARIS INTERACTIVE // SOFTWARE ● RELEASED

Pickorama

A free Windows decision utility for turning simple choices into wheels, races, fights, eliminations, tournaments, and other completely proportionate responses.

FALLWIRE // ALBUM ● RELEASED

Tomorrow Can Wait

Completed and published Fallwire album. One of several documented cases where management accidentally finished the thing.

FALLWIRE // ALBUM ● RELEASED

Nothing Good Happens After Midnight

Completed and published Fallwire pop-punk/emo album documenting what happens when poor decisions receive proper production value.

PERSONNEL RECORD
#000001

John Paris

Founder, operator, developer, publisher, musician, mechanic, creative department, field operative, and the reason every department meeting can technically be an email.

#000002 Edwin Chief of Staff
#000003 Sarah Research & Strategy
#000004 Bobby Development & Technical
#000005 Claire Business & Finance
#000006 Mason Projects & Operations
#000007 Ruby Creative & Brand
#000008 Miles Travel & Logistics
#000009 Eleanor Legal Research
EMPLOYEES 9
SUPERVISORS 2
MANAGEMENT LAYERS 2
EXECUTIVE OVERSIGHT SELF-INFLICTED
CORPORATE DIRECTIVE 001
Make useful things. Make weird things. Finish things. Avoid subscriptions whenever possible.